<< audioplayer_set | Audio playback | audioplayer_used >> |
stop(playObj) |
an audioplayer object.
signal = rand(2, 44100) - 0.5;
playObj = audioplayer(signal, 44100, 16)
play(playObj)
sleep(2)
stop(playObj)
delete(playObj)
playObj
Version | Description |
---|---|
1.0.0 | initial version |
Allan CORNET