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audioplayer_set


Set object or interface property to specified value.


Syntax


set(h, propertyname, value)
audioplayer_set(h, propertyname, value)
h.propertyname = value

Input argument


h

a audioplayer object.

propertyname

a string: the property's name of audioplayer object.

value

a string, boolean, double ...

Description


The function sets the property specified in the string propertyname to the given value.

Example


signal = rand(2, 44100) - 0.5;
playObj = audioplayer(signal, 44100, 16)
playObj.Tag = 'my audio object'

See also


audioplayer_get.

History


Version Description
1.0.0 initial version

Author


Allan CORNET

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