audioplayer_set
Set object or interface property to specified value.
Syntax
- set(h, propertyname, value)
- audioplayer_set(h, propertyname, value)
- h.propertyname = value
Input argument
- h - a audioplayer object.
- propertyname - a string: the property's name of audioplayer object.
- value - a string, boolean, double ...
Description
The function sets the property specified in the string propertyname to the given value.
Example
signal = rand(2, 44100) - 0.5;
playObj = audioplayer(signal, 44100, 16)
playObj.Tag = 'my audio object'
See also
History
Version | Description |
---|---|
1.0.0 | initial version |
Author
Allan CORNET