tiledlayout properties
tiledlayout graphics object properties.
📄Description

This page documents the visible properties returned by properties for a tiledlayout graphics object.

Property Action Type and supported values
BeingDeleted Nelson computes this value; graphics operations update it. Type: text scalar or character row vector. Supported values: 'off', 'on'.
BusyAction controls whether an interrupting callback is queued or canceled. Type: text scalar or character row vector. Supported values: 'queue', 'cancel'.
Children parenting operations update the vector. Type: graphics object handle vector. Supported values: empty vector or child handles.
ContextMenu attaches the menu used for context-click actions. Type: graphics object handle scalar. Supported values: [] or a uicontextmenu handle.
CreateFcn runs when the object is created. Type: callback value. Supported values: [], function handle, character vector, string scalar, or callback cell array.
DeleteFcn runs when the object is deleted. Type: callback value. Supported values: [], function handle, character vector, string scalar, or callback cell array.
GridSize changes the fixed grid size requested by a tiled layout. Type: two-element positive integer vector. Supported values: [rows columns].
GridSizeChangedFcn the graphics event system invokes it for the associated event. Type: callback value. Supported values: [], function handle, character vector, string scalar, or callback cell array.
HandleVisibility controls whether handle-search functions can find the object. Type: text scalar or character row vector. Supported values: 'on', 'off', 'callback'.
InnerPosition recomputes geometry, limits, or layout. Type: finite numeric vector. Supported values: finite vector with the documented size, such as [left bottom width height], [x y z], [azimuth elevation], or [minor major].
Interruptible controls whether a running callback can be interrupted. Type: text scalar or character row vector. Supported values: 'on', 'off'.
Layout updates the object placement requested from the parent layout manager. Type: layout options object or empty value. Supported values: layout information stored by parent layout managers, including tile placement data where the object supports tiled layouts.
OuterPosition recomputes geometry, limits, or layout. Type: finite numeric vector. Supported values: finite vector with the documented size, such as [left bottom width height], [x y z], [azimuth elevation], or [minor major].
Padding recomputes geometry, limits, or layout. Type: text scalar or character row vector. Supported values: 'loose', 'compact', 'tight', 'none'.
Parent reparents the object and updates Children on the old and new parents. Type: graphics object handle scalar. Supported values: a valid parent handle for the object class.
Position recomputes geometry, limits, or layout. Type: finite numeric vector. Supported values: finite vector with the documented size, such as [left bottom width height], [x y z], [azimuth elevation], or [minor major].
PositionConstraint recomputes geometry, limits, or layout. Type: finite numeric vector. Supported values: finite vector with the documented size, such as [left bottom width height], [x y z], [azimuth elevation], or [minor major].
Subtitle updates the displayed subtitle or subtitle object. Type: text graphics object or text value, depending on the object class. Supported values: a subtitle text object, character row vector, string scalar, or empty text.
Tag updates the stored object state. Type: text scalar or character row vector. Supported values: empty text or an object identifier.
TileArrangement controls how a tiled layout allocates and grows tiles. Type: text keyword. Supported values: 'fixed' or 'flow'.
TileIndexing updates the stored object state. Type: integer scalar or numeric vector. Supported values: finite integer value, finite numeric value, or vector required by the property.
TileSpacing changes spacing between tiles in a tiled layout. Type: text keyword. Supported values: 'loose', 'compact', 'tight', or 'none'.
Title updates the displayed title or the title object associated with the graphics item. Type: text graphics object or text value, depending on the object class. Supported values: a title text object, character row vector, string scalar, or empty text.
ToolBar updates rendered output on the next graphics refresh. Type: text scalar or character row vector. Supported values: 'none', 'figure', 'auto'.
Type Nelson computes this value; graphics operations update it. Type: text scalar or character row vector. Supported values: read-only object type name, for example 'figure', 'axes', 'line', or 'scatter'.
Units recomputes geometry, limits, or layout. Type: text scalar or character row vector. Supported values: 'pixels', 'normalized', 'inches', 'centimeters', 'points', 'characters', 'data'.
UserData updates the stored object state. Type: Nelson array. Supported values: any Nelson value, including [], numeric arrays, text, cells, structures, or handles.
Visible updates rendered output on the next graphics refresh. Type: text scalar or character row vector. Supported values: 'on', 'off'.
XLabel updates the x-axis label object and refreshes axis decoration. Type: text graphics object. Supported values: a text object used as the x-axis label.
YLabel updates the y-axis label object and refreshes axis decoration. Type: text graphics object. Supported values: a text object used as the y-axis label.
💡Examples
Create the graphics object and list its properties.
f = figure('Visible', 'off');
h = tiledlayout(f, 1, 2);
names = properties(h);
close(f)
🔗See Also
tiledlayoutpropertiesgetset
🕔Version History
Version Description
-- Property page added.
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