| << beep | Audio playback | lin2mu >> |
| play(playObj) |
an audioplayer object.
an logical.
signal = rand(2, 44100) - 0.5;
playObj = audioplayer(signal, 44100, 16)
play(playObj)
isplaying(playObj)
pause(playObj)
isplaying(playObj)
delete(playObj)
playObj
| Version | Description |
|---|---|
| 1.0.0 | initial version |
Allan CORNET