#include "engine.h"
int engOutputBuffer(Engine *ep, char *p, int n);
| Parameter | Description |
|---|---|
| Engine *ep | handle to Nelson engine. |
| char *p | Pointer to character buffer. |
| int n | Length of buffer. |
| Parameter | Description |
|---|---|
| int | returns 1 if the engine session is closed or invalid. Otherwise, returns 0. |
Specify char buffer for Nelson output.
To turn off output buffering in C, use: engOutputBuffer(ep, NULL, 0);
edit([modulepath('mex'), '/examples/mex_engine_demo_2.c'])
| Version | Description |
|---|---|
| 1.0.0 | initial version |