sound
Convert matrix of signal data to sound and play it.
Syntax
- sound(y)
- sound(y, Fs)
- sound(y, Fs, nBits)
- sound(y, Fs, nBits)
Input argument
- y - column vector or m-by-2 matrix.
- Fs - sample rate, a positive number, 8192 by default.
- nBits - bit depth of sample values: 8, 16 (default), 24.
Description
sound plays audio signal y to the speaker at sample rate of Fs hertz and uses nBits bits per sample.
Example
signal = rand(2, 44100) - 0.5;
sound(signal, 44110, 16)
See also
audioplayer, playblocking, soundsc.
History
Version | Description |
---|---|
1.0.0 | initial version |
Author
Allan CORNET