audioplayer_set
Set object or interface property to specified value.
Syntax
- set(h, propertyname, value)
 - audioplayer_set(h, propertyname, value)
 - h.propertyname = value
 
Input argument
- h - a audioplayer object.
 - propertyname - a string: the property's name of audioplayer object.
 - value - a string, boolean, double ...
 
Description
The function sets the property specified in the string propertyname to the given value.
Example
signal = rand(2, 44100) - 0.5;
playObj = audioplayer(signal, 44100, 16)
playObj.Tag = 'my audio object'
See also
History
| Version | Description | 
|---|---|
| 1.0.0 | initial version | 
Author
Allan CORNET