set(h, propertyname, value)
audioplayer_set(h, propertyname, value)
h.propertyname = value
| Parameter | Description |
|---|---|
| h | a audioplayer object. |
| propertyname | a string: the property's name of audioplayer object. |
| value | a string, boolean, double ... |
The function sets the property specified in the string propertyname to the given value.
signal = rand(2, 44100) - 0.5;
playObj = audioplayer(signal, 44100, 16)
playObj.Tag = 'my audio object'
| Version | Description |
|---|---|
| 1.0.0 | initial version |